We did it! It was a bit stressful trying out a new rig with some experimental (to us) setups but we got through it, and the general reaction on Twitch seemed positive. Since we spent some significant time messing around with the setup before settling on the live rig, I . . . Read more
We produced some content to be shown during the livestream, and in case anyone missed them we’re reposting them here. Good insight from the organizers of the Mynock Open and the Mynock Squadron Podcast.
It was a good day for X-Wing. We had a blast running the “experimental table” at the Mynock Open. We wanted to try some presentation elements that I don’t see very often in gaming live streams so we called in a couple favors and built a fun little rig. There . . . Read more
X-Wing started out as a dogfighting game; bluff, out-position, and out-dice your opponents. However, as more content gets pumped into the game, the design space is opening up. This allows players to employ disruptive and unorthodox tactics that can catch their opponents off-guard. There’s really no substitute for the feeling you . . . Read more
Hello Pilots! While X-Wing is dominated by the 100-Point Tournament format, I always like to make time for the occasional Epic match. My usual partner, John D, coerced me out of hiding to come down to Game Empire for a 300v300 point game. Turns out, it was quite the “epic” . . . Read more
RELEASE DATE: 2/2/17!!!! Wave 9 is barely in the hands of you scummy GenCon attendees, and now we have a new announcement for X-Wing Wave 10!!! Sabine’s TIE Fighter, Kylo Ren’s Uplison-Class Shuttle, and the Quadjumpa! (yeah, it’s Quadjumper, but I’m trying out my Rey impression, OK?) Check it out . . . Read more