Tag: super nintendo

OCCA #2: Super Nintendo and Setting the Bar

The RetroPie/gyrobox build had satiated my appetite for classic games only enough to fulfill the most basic of needs (Jackal, I needed it, bad. Must find an NES next!), but if there was to be a brave new world free of controller delay and imperfect emulation slow-down (Yoshi’s Island!) then there . . . Read more